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  #1  
Old 02-06-2009
Curbfeeler
Guest
 
Posts: n/a
EM Tech - Help For Gottlieb '75 Top Score (300) - Playfield dead andtilt light always on

Hello All. First of all, I'm fairly new to EM, but I've been reading
and reading, trying to soak in all I can. Let me bring everyone up to
speed on my machine. I have a 1975 Gottlieb Top Score (2 player
version of 300).

This was a machine that my friend bought at auction in non-working
condition. He gave to me as payment for some computer work. There
was no history with the game other than a counter (51K plays). There
was electrical tape on the credit unit that I estimate to be 10-15
years old which tells me it's been out of service about that long and
in private hands (set to free play).

Before I even took possession of the machine I started studying
http://marvin3m.com/fix.htm and found a wealth of information there.
When I did get the machine, I started right in with the “systematic
approach” described in the doc. This was a good choice on my
particular machine, since I found many switches out of adjustment and
quite dirty. Plus, there seemed to be some sort of reddish-
penetrating oil between many of the contacts. On the ones with a
short throw (AX, BX, etc.), this oil left a bead of fluid on open.

So, long story short, I cleaned and adjusted every single one. By
doing this, I was able to get the machine to the point where I could
stop the scoring motor by pulling AX, but when I initiated S, the
scoring motor ran and ran.

I pulled the scoring reels and found that 0-9 were intact but that
three switches which are hidden from view were broken off. I posted
the following to the group on Jan 24.

----EM Tech Team Advice Needed - Broken leaves on Gottlieb Decagon
Score Reel---

As a result of this advice I called Jeff Young's PBR. I talked to a
guy...this is where is gets weird. He actually talked me out of
buying parts. He told me that those switches have nothing to do with
the start-up sequence. If the 0-9 switches are okay then those broken
switches are not my issue.

Not often someone you call to buy stuff from will refuse to sell you
the stuff and tell you to go back to work, but it's kind of
refreshing. Turns out the guy was right and the broken switches were
indeed a false alarm. I pulled every relay once again, cleaned and
adjusted, etc. I pulled the scoring motor off its hinges and really
got my file down in there and cleaned and adjusted.

Viola! Scoring motor now stops!

So now I'm on to the next problem. Here is a summary of what I'm
seeing.

1. Manually put a few points on the decagon scoring reel for both
players
2. Put ball in out hole.
3. Manually set credit "half moon" to 12 o'clock, 0 credits.
4. Turn on machine. Relay Q (game over) and Relay U (first ball)
pull inward. Game Over light illuminates for about a second and then
begins flashing. Tilt is lit.
6. Drop a coin in the P1 slot. Game either adds credits or starts,
depending how 1st-2nd chute is set. Max credit seems to function okay
as well since 9 is the most you can add.
7. On start, all playfield lights flash and player unit in backbox
spins then player one score goes to zero. Player unit then clicks
once more and player two score goes to zero. Then player unit spins
one last time and scoring motor spins and stops. This would seem to
indicate successful reset....however...here is weird part. Playfield
lights go dead. Ball kicks from out hole and ball indicator is 1.
Tilt relay opens when this happens and tilt hold moves but re-actuates
itself. Then ball passes over ball trough and ball indicator moves to
two. First ball is ready to shoot, but the indicator says this is
ball two.
8. If you shoot the ball the entire playfield is dead. No lights and
nothing scores or works. Flippers are dead also.
9. In addition, some of the tilt switches are dead and have no
effect. The NC vibration tilt switch under the playfield has no
effect. There are two NC tilt switches in the backbox. One ends the
game when opened, one doesn't. The pendulum has no effect, nor does
the ball level. The coin box vibration ends the game and pulls the
coil that diverts coins to the return.
9. However, if you keep putting the ball in the out hole it will keep
moving it across the trough and doing so will decrement the proper
number of balls. If you're playing a two-player game the scoring reel
lights alternate between players until the game is over and the match
sequence is initiated and then the game flashes "Game Over." So in
this sense you can play -- you just can't score and can't flipper. If
you manually put the ball into the yellow or red bonus holes their
relays will actuate and the ball will get kicked back out. This is
the only feature on the playfield that works at all. Oddly, if you
manually actuate scoring relays during a player's turn you give them
points. I've simulated a matching sequence this way, and on match you
get credits.
10. One thing I find odd is that though all of this the Tilt light
never goes off. Also, 1st ball relay U is actuated and buzzing, even
though ball 1 got skipped entirely during this game.
11. Another odd thing is that each time you press the ball out hole
switch the tilt relay actuates, no matter how many times you do it.
It's like they are wired together.

Well, that's about it in a nutshell. I did find some things here and
there that aren't as they should be on my machine but I don't think
they are to blame for this problem. Obviously I still have the 3
broken switches inside the scoring reels. Also, I'm missing two
contacts on my pop bumper switches which should be NC, but shorting
them with alligator test clips has no effect. I also found that my KS
relay coil was dead, but I de-soldered and swapped with the ball gate
relay and now KS advances to 5 when I first move a ball over the
trough but the Tilt problem remains. It could be that KS is out of
synch between the cams and the disc, but I don't know how I'd know
this.

So I'm hoping that there's somebody out there that can at least point
me in the correct direction. Short of going through every switch a
third time I don't know what else to do.

Thanks in advance!
Dan
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  #2  
Old 02-06-2009
Gott Lieb?
Guest
 
Posts: n/a
Re: EM Tech - Help For Gottlieb '75 Top Score (300) - Playfield deadand tilt light always on

It sounds like the game is tilting for each and every ball. That
would explain why the player unit quickly jumps to ball two before
passing over the trough switch. The game is getting tilted in ball
one, the ball passes over the trough switch, and now ball two is
tilted. Also, if the game was tilted, it would be expected that the
kick out holes would fire when their switches were actuated.

Double check all of your NO tilt switches. Make sure none are
closed. Then, inspect your tilt relay for switches that shouldn't be
closed.

I just reread your post. Make sure the tilt switch under the PF is
open. That is a NO switch, not NC.

Jim

On Feb 7, 1:52*am, Curbfeeler <danmye...@hotmail.com> wrote:
> Hello All. *First of all, I'm fairly new to EM, but I've been reading
> and reading, trying to soak in all I can. *Let me bring everyone up to
> speed on my machine. *I have a 1975 Gottlieb Top Score (2 player
> version of 300).
>
> This was a machine that my friend bought at auction in non-working
> condition. *He gave to me as payment for some computer work. *There
> was no history with the game other than a counter (51K plays). *There
> was electrical tape on the credit unit that I estimate to be 10-15
> years old which tells me it's been out of service about that long and
> in private hands (set to free play).
>
> Before I even took possession of the machine I started studyinghttp://marvin3m.com/fix.htmand found a wealth of information there.
> When I did get the machine, I started right in with the “systematic
> approach” described in the doc. *This was a good choice on my
> particular machine, since I found many switches out of adjustment and
> quite dirty. *Plus, there seemed to be some sort of reddish-
> penetrating oil between many of the contacts. *On the ones with a
> short throw (AX, BX, etc.), this oil left a bead of fluid on open.
>
> So, long story short, I cleaned and adjusted every single one. *By
> doing this, I was able to get the machine to the point where I could
> stop the scoring motor by pulling AX, but when I initiated S, the
> scoring motor ran and ran.
>
> I pulled the scoring reels and found that 0-9 were intact but that
> three switches which are hidden from view were broken off. *I posted
> the following to the group on Jan 24.
>
> ----EM Tech Team Advice Needed - Broken leaves on Gottlieb Decagon
> Score Reel---
>
> As a result of this advice I called Jeff Young's PBR. *I talked to a
> guy...this is where is gets weird. *He actually talked me out of
> buying parts. *He told me that those switches have nothing to do with
> the start-up sequence. *If the 0-9 switches are okay then those broken
> switches are not my issue.
>
> Not often someone you call to buy stuff from will refuse to sell you
> the stuff and tell you to go back to work, but it's kind of
> refreshing. *Turns out the guy was right and the broken switches were
> indeed a false alarm. *I pulled every relay once again, cleaned and
> adjusted, etc. *I pulled the scoring motor off its hinges and really
> got my file down in there and cleaned and adjusted.
>
> Viola! *Scoring motor now stops!
>
> So now I'm on to the next problem. *Here is a summary of what I'm
> seeing.
>
> 1. *Manually put a few points on the decagon scoring reel for both
> players
> 2. *Put ball in out hole.
> 3. *Manually set credit "half moon" to 12 o'clock, 0 credits.
> 4. *Turn on machine. *Relay Q (game over) and Relay U (first ball)
> pull inward. *Game Over light illuminates for about a second and then
> begins flashing. *Tilt is lit.
> 6. *Drop a coin in the P1 slot. *Game either adds credits or starts,
> depending how 1st-2nd chute is set. *Max credit seems to function okay
> as well since 9 is the most you can add.
> 7. *On start, all playfield lights flash and player unit in backbox
> spins then player one score goes to zero. *Player unit then clicks
> once more and player two score goes to zero. *Then player unit spins
> one last time and scoring motor spins and stops. *This would seem to
> indicate successful reset....however...here is weird part. Playfield
> lights go dead. *Ball kicks from out hole and ball indicator is 1.
> Tilt relay opens when this happens and tilt hold moves but re-actuates
> itself. *Then ball passes over ball trough and ball indicator moves to
> two. *First ball is ready to shoot, but the indicator says this is
> ball two.
> 8. *If you shoot the ball the entire playfield is dead. *No lights and
> nothing scores or works. *Flippers are dead also.
> 9. *In addition, some of the tilt switches are dead and have no
> effect. *The NC vibration tilt switch under the playfield has no
> effect. *There are two NC tilt switches in the backbox. *One ends the
> game when opened, one doesn't. *The pendulum has no effect, nor does
> the ball level. *The coin box vibration ends the game and pulls the
> coil that diverts coins to the return.
> 9. *However, if you keep putting the ball in the out hole it will keep
> moving it across the trough and doing so will decrement the proper
> number of balls. *If you're playing a two-player game the scoring reel
> lights alternate between players until the game is over and the match
> sequence is initiated and then the game flashes "Game Over." *So in
> this sense you can play -- you just can't score and can't flipper. *If
> you manually put the ball into the yellow or red bonus holes their
> relays will actuate and the ball will get kicked back out. *This is
> the only feature on the playfield that works at all. *Oddly, if you
> manually actuate scoring relays during a player's turn you give them
> points. *I've simulated a matching sequence this way, and on match you
> get credits.
> 10. *One thing I find odd is that though all of this the Tilt light
> never goes off. *Also, 1st ball relay U is actuated and buzzing, even
> though ball 1 got skipped entirely during this game.
> 11. *Another odd thing is that each time you press the ball out hole
> switch the tilt relay actuates, no matter how many times you do it.
> It's like they are wired together.
>
> Well, that's about it in a nutshell. *I did find some things here and
> there that aren't as they should be on my machine but I don't think
> they are to blame for this problem. *Obviously I still have the 3
> broken switches inside the scoring reels. *Also, I'm missing two
> contacts on my pop bumper switches which should be NC, but shorting
> them with alligator test clips has no effect. *I also found that my KS
> relay coil was dead, but I de-soldered and swapped with the ball gate
> relay and now KS advances to 5 when I first move a ball over the
> trough but the Tilt problem remains. *It could be that KS is out of
> synch between the cams and the disc, but I don't know how I'd know
> this.
>
> So I'm hoping that there's somebody out there that can at least point
> me in the correct direction. *Short of going through every switch a
> third time I don't know what else to do.
>
> Thanks in advance!
> Dan


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  #3  
Old 02-07-2009
GOCATGO
Guest
 
Posts: n/a
Re: EM Tech - Help For Gottlieb '75 Top Score (300) - Playfield deadand tilt light always on

On Feb 7, 1:52*am, Curbfeeler <danmye...@hotmail.com> wrote:
> Hello All. *First of all, I'm fairly new to EM, but I've been reading
> and reading, trying to soak in all I can. *Let me bring everyone up to
> speed on my machine. *I have a 1975 Gottlieb Top Score (2 player
> version of 300).
>
> This was a machine that my friend bought at auction in non-working
> condition. *He gave to me as payment for some computer work. *There
> was no history with the game other than a counter (51K plays). *There
> was electrical tape on the credit unit that I estimate to be 10-15
> years old which tells me it's been out of service about that long and
> in private hands (set to free play).
>
> Before I even took possession of the machine I started studyinghttp://marvin3m.com/fix.htmand found a wealth of information there.
> When I did get the machine, I started right in with the “systematic
> approach” described in the doc. *This was a good choice on my
> particular machine, since I found many switches out of adjustment and
> quite dirty. *Plus, there seemed to be some sort of reddish-
> penetrating oil between many of the contacts. *On the ones with a
> short throw (AX, BX, etc.), this oil left a bead of fluid on open.
>
> So, long story short, I cleaned and adjusted every single one. *By
> doing this, I was able to get the machine to the point where I could
> stop the scoring motor by pulling AX, but when I initiated S, the
> scoring motor ran and ran.
>
> I pulled the scoring reels and found that 0-9 were intact but that
> three switches which are hidden from view were broken off. *I posted
> the following to the group on Jan 24.
>
> ----EM Tech Team Advice Needed - Broken leaves on Gottlieb Decagon
> Score Reel---
>
> As a result of this advice I called Jeff Young's PBR. *I talked to a
> guy...this is where is gets weird. *He actually talked me out of
> buying parts. *He told me that those switches have nothing to do with
> the start-up sequence. *If the 0-9 switches are okay then those broken
> switches are not my issue.
>
> Not often someone you call to buy stuff from will refuse to sell you
> the stuff and tell you to go back to work, but it's kind of
> refreshing. *Turns out the guy was right and the broken switches were
> indeed a false alarm. *I pulled every relay once again, cleaned and
> adjusted, etc. *I pulled the scoring motor off its hinges and really
> got my file down in there and cleaned and adjusted.
>
> Viola! *Scoring motor now stops!
>
> So now I'm on to the next problem. *Here is a summary of what I'm
> seeing.
>
> 1. *Manually put a few points on the decagon scoring reel for both
> players
> 2. *Put ball in out hole.
> 3. *Manually set credit "half moon" to 12 o'clock, 0 credits.
> 4. *Turn on machine. *Relay Q (game over) and Relay U (first ball)
> pull inward. *Game Over light illuminates for about a second and then
> begins flashing. *Tilt is lit.
> 6. *Drop a coin in the P1 slot. *Game either adds credits or starts,
> depending how 1st-2nd chute is set. *Max credit seems to function okay
> as well since 9 is the most you can add.
> 7. *On start, all playfield lights flash and player unit in backbox
> spins then player one score goes to zero. *Player unit then clicks
> once more and player two score goes to zero. *Then player unit spins
> one last time and scoring motor spins and stops. *This would seem to
> indicate successful reset....however...here is weird part. Playfield
> lights go dead. *Ball kicks from out hole and ball indicator is 1.
> Tilt relay opens when this happens and tilt hold moves but re-actuates
> itself. *Then ball passes over ball trough and ball indicator moves to
> two. *First ball is ready to shoot, but the indicator says this is
> ball two.
> 8. *If you shoot the ball the entire playfield is dead. *No lights and
> nothing scores or works. *Flippers are dead also.
> 9. *In addition, some of the tilt switches are dead and have no
> effect. *The NC vibration tilt switch under the playfield has no
> effect. *There are two NC tilt switches in the backbox. *One ends the
> game when opened, one doesn't. *The pendulum has no effect, nor does
> the ball level. *The coin box vibration ends the game and pulls the
> coil that diverts coins to the return.
> 9. *However, if you keep putting the ball in the out hole it will keep
> moving it across the trough and doing so will decrement the proper
> number of balls. *If you're playing a two-player game the scoring reel
> lights alternate between players until the game is over and the match
> sequence is initiated and then the game flashes "Game Over." *So in
> this sense you can play -- you just can't score and can't flipper. *If
> you manually put the ball into the yellow or red bonus holes their
> relays will actuate and the ball will get kicked back out. *This is
> the only feature on the playfield that works at all. *Oddly, if you
> manually actuate scoring relays during a player's turn you give them
> points. *I've simulated a matching sequence this way, and on match you
> get credits.
> 10. *One thing I find odd is that though all of this the Tilt light
> never goes off. *Also, 1st ball relay U is actuated and buzzing, even
> though ball 1 got skipped entirely during this game.
> 11. *Another odd thing is that each time you press the ball out hole
> switch the tilt relay actuates, no matter how many times you do it.
> It's like they are wired together.
>
> Well, that's about it in a nutshell. *I did find some things here and
> there that aren't as they should be on my machine but I don't think
> they are to blame for this problem. *Obviously I still have the 3
> broken switches inside the scoring reels. *Also, I'm missing two
> contacts on my pop bumper switches which should be NC, but shorting
> them with alligator test clips has no effect. *I also found that my KS
> relay coil was dead, but I de-soldered and swapped with the ball gate
> relay and now KS advances to 5 when I first move a ball over the
> trough but the Tilt problem remains. *It could be that KS is out of
> synch between the cams and the disc, but I don't know how I'd know
> this.
>
> So I'm hoping that there's somebody out there that can at least point
> me in the correct direction. *Short of going through every switch a
> third time I don't know what else to do.
>
> Thanks in advance!
> Dan


Dan

This is an uh-oh>>>As a result of this advice I called Jeff Young's
PBR. I talked to a
guy...this is where is gets weird. <<<

It's Steve Youngs PBR...thought I'd try and save you from a beating!
= )

You're in good hands w/Jim. The tilt switch I have found mostly to
cause problems is the one on the motorboard. Even though a switch
looks closed and it's a suspect for the trouble, make sure it's clean
and adjusted properly, and check it for continuity...power off. Good
luck.

Russ
www.Team-EM.com
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  #4  
Old 02-07-2009
Curbfeeler
Guest
 
Posts: n/a
Re: EM Tech - Help For Gottlieb '75 Top Score (300) - Playfield deadand tilt light always on


> It's Steve Youngs PBR...thought I'd try and save you from a beating!
> = )


Oops. Didn't mean to do that. I went to school with a Jeff Young and
got confused.

Back to the tilt prob. Jim - you are correct that this is the
location of my prob. Going back to the schematic I see the
following...

Coin Box Anti-cheat SW = NC
Light Box Anti-cheat SW = NC
Bounce SW = NC

I also see three tilt switches, all open.

The Bounce SW (right beside the scoring motor) was open. When I close
it, the scoring motor runs and runs so there is something further down
the line to blame but the playfield lights are now on and tilt light
if off!

So I'm off to find the problem with the "scoring motor runs, runs,
runs" but I'm better off than I was.

I do have one more question, though. In my light box there's a
vibration sensor right beside the credit half-moon which I cannot find
on the schematic (green-white and green wires). I am able to locate
the three above by their wire colors with no prob but not this one, so
I'm assuming it's NC but can't tell for sure. Am I just missing it on
the schematic? I swear I've been over it 5 times!

Many thanks for the help so far. This is pretty fun!

Dan
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  #5  
Old 02-07-2009
Gott Lieb?
Guest
 
Posts: n/a
Re: EM Tech - Help For Gottlieb '75 Top Score (300) - Playfield deadand tilt light always on

If you already found one anti-cheat switch in the head, the other one
must have been added by someone. Does the wiring look factory? If
you could post a pic, that may help someone determine if it's original
or not.

Jim

On Feb 7, 1:05*pm, Curbfeeler <danmye...@hotmail.com> wrote:
> Oops. *Didn't mean to do that. *I went to school with a Jeff Young and
> got confused.
>
> Back to the tilt prob. *Jim - you are correct that this is the
> location of my prob. *Going back to the schematic I see the
> following...
>
> Coin Box Anti-cheat SW = NC
> Light Box *Anti-cheat SW = NC
> Bounce SW = NC
>
> I also see three tilt switches, all open.
>
> The Bounce SW (right beside the scoring motor) was open. *When I close
> it, the scoring motor runs and runs so there is something further down
> the line to blame but the playfield lights are now on and tilt light
> if off!
>
> So I'm off to find the problem with the "scoring motor runs, runs,
> runs" but I'm better off than I was.
>
> I do have one more question, though. *In my light box there's a
> vibration sensor right beside the credit half-moon which I cannot find
> on the schematic (green-white and green wires). *I am able to locate
> the three above by their wire colors with no prob but not this one, so
> I'm assuming it's NC but can't tell for sure. *Am I just missing it on
> the schematic? *I swear I've been over it 5 times!
>
> Many thanks for the help so far. *This is pretty fun!
>
> Dan


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  #6  
Old 02-07-2009
Curbfeeler
Guest
 
Posts: n/a
Re: EM Tech - Help For Gottlieb '75 Top Score (300) - Playfield deadand tilt light always on

>If
> you could post a pic, that may help someone determine if it's original
> or not.



http://flickr.com/photos/65908074@N00/3260535983/ - SW Relative
Location in Box
http://flickr.com/photos/65908074@N00/3260535995/ - SW I found on
schematic
http://flickr.com/photos/65908074@N00/3260536009/ - Mystery SW
http://flickr.com/photos/65908074@N00/3260555379/ - Schematic
http://flickr.com/photos/65908074@N00/3240108222/ - Solder point
closest to glass is green wire from mystery SW.

Hope these will shed some light or at least someone can confirm the
switch should be set NC. Now that you mention the possibility it does
appear it could have been added.

Dan



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  #7  
Old 02-07-2009
Gott Lieb?
Guest
 
Posts: n/a
Re: EM Tech - Help For Gottlieb '75 Top Score (300) - Playfield deadand tilt light always on

The one by your credit unit doesn't look like a factory to me. The
other one that matches the schematic looks correct. Can you
physically trace the wires of the incorrect one? I wonder what
they're tied to. BTW, the outermost switch on your credit unit is
from a Bally, and it's missing the metal screw plate.

Jim

On Feb 7, 3:47*pm, Curbfeeler <danmye...@hotmail.com> wrote:
> >If
> > you could post a pic, that may help someone determine if it's original
> > or not.

>
> http://flickr.com/photos/65908074@N00/3260535983/- SW Relative
> Location in Boxhttp://flickr.com/photos/65908074@N00/3260535995/- SW I found on
> schematichttp://flickr.com/photos/65908074@N00/3260536009/- Mystery SWhttp://flickr.com/photos/65908074@N00/3260555379/- Schematichttp://flickr.com/photos/65908074@N00/3240108222/- Solder point
> closest to glass is green wire from mystery SW.
>
> Hope these will shed some light or at least someone can confirm the
> switch should be set NC. *Now that you mention the possibility it does
> appear it could have been added.
>
> Dan


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  #8  
Old 02-09-2009
Curbfeeler
Guest
 
Posts: n/a
Re: EM Tech - Help For Gottlieb '75 Top Score (300) - Playfield deadand tilt light always on

On Feb 7, 3:39*pm, "Gott Lieb?" <r...@papinball.com> wrote:
> The one by your credit unit doesn't look like a factory to me. *The
> other one that matches the schematic looks correct. *Can you
> physically trace the wires of the incorrect one? *I wonder what
> they're tied to. *BTW, the outermost switch on your credit unit is
> from a Bally, and it's missing the metal screw plate.
>
> Jim
>
> On Feb 7, 3:47*pm, Curbfeeler <danmye...@hotmail.com> wrote:
>
> > >If
> > > you could post a pic, that may help someone determine if it's original
> > > or not.

>
> >http://flickr.com/photos/65908074@N00/3260535983/-SW Relative
> > Location in Boxhttp://flickr.com/photos/65908074@N00/3260535995/-SW I found on
> > schematichttp://flickr.com/photos/65908074@N00/3260536009/-Mystery SWhttp://flickr.com/photos/65908074@N00/3260555379/-Schematichttp://flickr.com/photos/65908074@N00/3240108222/-Solder point
> > closest to glass is green wire from mystery SW.

>
> > Hope these will shed some light or at least someone can confirm the
> > switch should be set NC. *Now that you mention the possibility it does
> > appear it could have been added.

>
> > Dan


Well, that problem solved and I'm farther down the line. Just wanted
to take a second to say thanks to all for looking and thanks to Jim
for putting me on track. The lesson I've learned here is tilt
switches are NO and anti-cheat are NC. Also, don't assume anything.
Read the schematic!

Dan
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