>don wrote:
>
>> If I to an online game I freeze up everytime within seconds of joining the
>> game. On every freeze up there is a punkbuster message displayed. I have
>> given q3 permission to access the internet. If I turn off the nvidia
>> firewall all is well and I can connect and play. Do I need to open up a
>> port for PB, or is it just a problem between q3 and the nvidia firewall?
>> Or am I just waaay to numb?
//////////////////////////
Swag:
http://www.evenbalance.com/index.php?page=faq-q3.php
Do I have to re-configure my firewall or proxy to use PunkBuster?
In general, if a connection can play the Game online successfully
without PunkBuster, then there will be no need to make any
changes to a firewall or proxy that may be in use when PunkBuster
is Installed and Enabled.
PunkBuster communicates over the Internet (and in LAN
environments) using the same network channels created and used by
the Game, and therefore requires no changes.
If, however, you had to adjust your firewall to use the game in
the first place, you may need to extend that adjustment to
include ports used by PB's auto-update feature.
PunkBuster Clients use outgoing UDP Port 24349 to get security
info from the PunkBuster Master Servers, PunkBuster Servers use
UDP Ports 24349 and 24305. "