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Old 01-28-2007
Shenanigunner
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Slash command issues

So I'm messing with some slash commands, and they don't seem to work quite
right any more. Comments invited.

First, "follow" seems to have become very sticky, overriding other
commands. I used to be able to fire ranged attacks while follow was
active, and my char would pause, fire, and then continue following. Now
follow drags me right up to the foe and won't let me fire until I'm
kissing them, and interrupts things like Zapp. Wha' hoppen here?

I tried to bind in a "stop following" command for Zapp, but it doesn't
work. When I enter "/follow 0" I get the mixed message that follow takes 0
args, then a 0|1 mode statement (as it used to be). "follow" won't take
any mode arguments, and if there's any other "stop following" command, I
can't find it. Wha' hoppen here? (Also: I tried binding in other stop-
following commands such as +backward, and it makes Zapp's firing
unreliable.)

The two LFG commands appear similarly broken. Neither "/lfg" nor "/lfgset
n" changes the looking-for-group status. Whazzup here?

I pulled a full list of commands from the console and note there's quite a
few I don't have in the guide. Look for an update shortly.

--
-= Victory Server =-
-= Shenanigunner..41 Natural Tanker......Fire/SS...........M
-= Mr Cellophane..39 Natural Scrapper....MA/SR.............M
-= Sgt Glory B....33 Tech Blaster........Electric/Energy...F
-= R A Heinlein...19 Science Controller..Ill/Rad...........M
-===-
-= See you on HEROICA! - http://www.dgath.com/coh/
-= The v1.10 Keybind & Macro Guide (I6) is now available!
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